Friday, May 12, 2006

Bored of Achievements and my Xbox 360

No big surprise, eh? I knew it couldn't last forever. The truth is, the only reason I own an Xbox or an Xbox 360 is for Xbox Live. Probably 98% of the games for these two systems do not interest me on a single-player level. That's really too bad. But Xbox just can't compete with the Gamecube or PS2 (or the handhelds, for that matter) in terms of the kind of games I like. I can't get Mario on Xbox, nor can I find the samurai/sword-action games on it like I can on PS2. Xbox seems like it's only known for its PC ports and its FPS. Meh, neither really interest me. Therefore, playing Xbox 360 games strictly for Achievement points is a total waste of perfectly good gaming time.

Hence, my current refound love and affection for my PS2. Kingdom Hearts II has taken a hold on me and it hasn't let up yet. And my DS is still getting a TON of play time. (I just bought a DS Lite and I've fallen in love all over again.) Anywho. I've found that I was spending too much time playing games that I didn't really enjoy just to say I've played them and because the Achievement points I got in return was a big incentive. So, I've gone back to what I truly enjoy: action games on PS2 and portable goodness on DS.

Achievement points be damned. They can't make a boring game fun, and they can't make me like First-Person-Shooters just because I can gain a few extra points by playing through them. And unfortunately, they can't make Xbox Live as fun as it used to be. That's another thing that's bumming out about my 360. Live seems to have dropped in quality since the launch of the 360. Voice echo, dropped games, unjoinable games, it's all here and I'm sick of it. When I can have a more enjoyable experience playing Metroid Prime Hunters or Mario Kart DS online, something's not right with paying $50 a year for a service.

Too bad Achievement points can't buy a better Xbox Live experience.